Digital Design: What is it?
I love this word cloud as the words that I immediately see that match my definition and / or understanding are “text, creativity, photoshop, palette, copy, and color. There are many more words to explore but those immediately aligned with my thinking.
But visually, is digital design
Because it is a phrase, dictionary.com has no definition for “digital design” so I resorted to asking “the Google” “What is digital design?” and choosing answers to browse.
This one made the most sense:
“Digital design is the branch of graphic design that uses computers, graphics tablets and other electronic devices to create graphics and designs for the Web, television, print and portable electronic devices.” (Reference.com)
Graphics, pictures, the use of white space . . . the purpose of all of these is to deepen understanding. “A picture is worth a thousand words.” And yet when does a teacher need to proceed with caution . . .
- If the quest for a picture to add to a page of 10 words takes 2 hours, is that time well spent?
- If the quest for a specific background takes three days of writing workshop while the student searches for the “perfect app”, is that time well spent?
- If the idea is never revisited, revised, or re-framed but now becomes cemented into a constant image, is that the goal?
When is design the goal?
I love this quote from Deb Frazier’s first grade classroom: “If the tool is telling you what to do, you aren’t in charge of your learning. You tell the tool what to do!” See this blog post for the context.
Isn’t this the ultimate goal?
The best of all worlds, expressing yourself!
When do you need words?
When do you need graphics and/or video?
When do you need both?
When does the “cost benefit” in terms of time/energy of design outweigh its use?